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Create Aeronautics Addon Collection

 

Create: Aeronautics Addon Collection

Multiple addons for Create: Aeronautics have been released.

I plan to keep this collection continuously updated, aiming to deliver updates faster than the core dependency mods.

I will not list every existing addon — only those I personally like or see any potential, no matter how minor.

Each entry will include its MCMod.cn link paired with a brief description.

All information shall be subject to the official release details posted by each addon’s original developer.

Addon List

Create Aeronautics: Tool Gun

URL: https://www.mcmod.cn/class/26469.html

This expansion mod delivers engineering operation gameplay similar to the tool gun from VMOD, fully adapted and extended for Create: Aeronautics vehicle physics systems.

Create Aeroworks

No MCMod.cn page available

Adds assorted aircraft component attachments for Aeronautics.

Aeronautics Dyeable Components

Modrinth ID: aeronautics-dyeable-components | No MCMod.cn page available

This mod enables recoloring for all kinds of aviation components.

Create Aeronautics: Lift Patch

Modrinth ID: create-aeronautics-lift-patch | No MCMod.cn page available

Revises Sable’s lift and drag calculation logic to apply a quadratic velocity multiplier instead of the current linear formula. Building both large and small aircraft becomes far easier, as less wing surface area is required to generate sufficient lift.

Create Aeronautics (Sable): Mass View

Modrinth ID: create-aeronautics-(sable)-mass-view | No MCMod.cn page available

Displays the mass value of every block within advanced tooltips.

Create Aeronautics Compatibility Patch

Modrinth ID: create-aeronautics-compatibility | No MCMod.cn page available

Resolves various cross-mod compatibility bugs.

Fixes sleeping aboard physics-based watercraft; players can now sleep normally on beds inside physical structures, with only a minor visual glitch where the world turns invisible while sleeping. The glitch resolves automatically after waking and is not a critical issue.

Create Aeronautics: Assembly Line

Modrinth ID: create-aeronautics-assembly-line | No MCMod.cn page available

Work-in-progress mod that adds multiple aviation-focused utilities, including an automated block assembler.

Create Simulated: End Sea Everywhere

Modrinth ID: create-simulated-end-sea-everywhere | No MCMod.cn page available

A lightweight datapack that imports the void sea biome from Create: Simulated (Aeronautics) into the Overworld and Nether. Ideal for skyblock modpacks where players want to prevent contraptions from falling into the void.

Create Aeronautics Propulsion Simulated (CurseForge)

Aeronautics propulsion engineering addon.

Create Aeroworks (CurseForge)

Adds gyroscopes and control sticks.

Rolled Homogeneous Forked (CurseForge)

Tank armor modules for Aeronautics vehicles.

Carry On Aeronautics Compatibility (Modrinth)

Compatibility bridge for the Carry On mod.

Create Aeronautics Liquid Fuel Engine (Modrinth)

Adds liquid fuel engine support for aircraft.

Waystones Sable (Modrinth)

Compatibility patch for the Waystones teleport mod.

Sable (Create Aeronautics) Collision Damage (Modrinth)

Implements physical collision damage mechanics powered by Aeronautics’ Sable physics engine.

Create Towed (Modrinth)

Allows leads to attach to Sable physics structures from Create Aeronautics.

Synaxis (CurseForge) – Control Systems Addon

URL: https://www.curseforge.com/minecraft/mc-mods/synaxis

A precision engineering & automation expansion built on the Sable physics library. It features Cimulink circuit logic, configurable mechanical joints, drive-by-wire vehicle control, customizable propulsion blocks, gravitational anchors, remote camera viewing and Lua scripting support for advanced motion control of aircraft, articulated machinery and automated vehicles.

Waterworks – Sable

URL: https://www.curseforge.com/minecraft/mc-mods/waterworks-sable

Adds full submarine mechanics including ballast tanks, sealed air compartments, depth pressure simulation and realistic ocean water physics. Build dive-capable vessels while managing flooding and hull stress to avoid implosion under deep-sea pressure.

Falling Trees Physics

URL: https://modrinth.com/mod/falling-trees-physics

Integrates Sable physics to make trees collapse realistically when cut down. Collapse force magnitude is fully configurable; tree removal via pistons or fire does not trigger falling by default (toggleable via config with higher performance overhead). Only player/entity block removal and explosions will activate tree physics.

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